A downloadable book

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The land is damned.

Its inhabitants fled to safety.

Soon, all that stands here will be destroyed and no one will remember it. Unless...

"Remember the Land" is a solo game where you play a traveler and cartographer who is trying to register a map of the region and its features before the land is destroyed. There is nothing you can do to save the area, but you can make sure that future generations remember its history. You have to be quick though, or you will be caught in the calamity that's about to happen.

To play this game you will need: standard deck of 52 playing cards with the jokers removed, pen/pencil and note paper, a token representing your character, a flat surface for laying out your card grid.


Content warning

This game talks about abandoned homes, death, desolation and unstoppable doom. It might get gloomy. If any of the suggested prompts makes you uncomfortable, feel free to ignore it, make up your own to replace it, or stop playing altogether. Your well being is more important than the game.

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This game was made for the 2021 Carta Jam and  is based on the Carta system (found at https://peachgardengames.itch.io/carta-srd), from Cat McDonald and Peach Garden Games, and licensed for use under the Creative Commons Attribution 3.0 Unported license (http:// creativecommons.org/licenses/by/3.0/). 

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"Wander over the land and record what you find before it is all lost forever. It's a sad take on a cartography game, and it's gorgeous!" Cat @CatlingGun



StatusReleased
CategoryBook
Rating
Rated 4.9 out of 5 stars
(7 total ratings)
AuthorIvan Coluchi
GenreRole Playing
Tagscards, carta, carta-jam, Doom, Exploration, journal, map, Singleplayer, solo
Average sessionAbout an hour
LanguagesEnglish

Download

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Click download now to get access to the following files:

remember-the-land.pdf 3.6 MB
grids-remember-the-land.pdf 415 kB
remember-the-land-PTBR.pdf 3.6 MB
remember-the-land.epub 1.9 MB

Development log

Comments

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(+1)

Absolutely adore this game. The prompts are well written and inspiring, providing just enough detail to really get your imagination going. They're not too vague or too specific.

The fact that you're describing a world through the eyes of a character just adds so much character to the descriptions. Near the end of my playthrough I stumbled upon a place that was just so obviously where my character came from, even though I started the game not knowing anything about them aside from their name.

The countdown too added a lot to the story. I found myself stretching it as much as possible, and then feeling so sad for the areas of the world I had to leave behind without documenting them.

It's just amazing how powerful a worldbuilding and storytelling tool this is. I've been working with this world for weeks now, using it as the setting for a novel. But aside from that it's also just a great game that I'll definitely play many more times. It definitely tugs at your emotions, to describe a world that will soon be destroyed or lost by whatever you decide the doom to be.

Thanks for the nice review!

I'm glad it's being a helpful tool to help create your stories :)

(+2)(-1)

I've played a couple of other Carta games but this is my favourite so far. I really liked the combination of drawing and journalling, and as a cartography game I appreciate the simplicity (others I've looked at have often been a bit intimidating). From a game design point of view, I thought that having to balance the countdown with trying to maximise traversal was smart (though I forgot about the latter until about halfway through my playthrough, so still had quite a bit left on my countdown by the end--my bad).

As a storygen tool, I like how much of the worldbuilding is left to the player. There's a lot of freedom here.

Thanks for the game!

(+1)

Thanks for the review!

I'm glad you enjoyed the game : )